TABLE OF CONTENTS:

Novels For Sale

Gunfighter's Ride: Jimmy Hedgecock joins the Pony Express and has to deal with ghosts, mad medicine men, and demons from the Chinese Underworld

Bob's Walk: Bob Ditko finds himself hunted through a set of interlocking landscapes as he tries to find his way home.

Duncan's Engine: Duncan Pace finds a machine in the junkyard. He rebuilds it, not knowing it would send him to save the princess in another world.

Write or Die:

The Magistracy:

Fugitive's Flight:

Masked Men and Monsters:



Links to other places:

The Mars Company by Joseph Roberts: This is a plug for a friend's book for sale at Lulu.





Church Hill:

Book One: Masked Men and Monsters

Book Two

I Can't Sleep: Kay Banner has a sleeping problem. Yusuke Tremaine is determined to help her, and has a sudden ally in the struggle.

Hero X Meets the Jacksons

Leaguer of Many Shapes

Children of Liquid Metal

Bad Boys

The Rangers' Hurricane



Ringbearer:

Chasing Lightning: Cory Chase begins his search for the jewels of his ring with the help of the Blinker.

Chasing Shadows: Chase and the Mocker have to deal with a knight of wands.

Chasing Dragons: Chase and Jack Dragon have a talk.

Chasing the Future: Chase meets a hero of the past as he deals with a current problem.

Chasing the Past: Chase dreams of why his predecessor retired and the fate of the past Tarot.

Chasing Shapes: Chase and Hero X have problems with the railroad.

Chasing Ghosts: Chase and Yusuke Tremaine stop a haunting at a school.

Chasing A Beast: Chase has a nice talk with Quin and Diana Morgan, and makes an enemy of Cindy Taggert.



The Strangers

Into the Past with Strangers

Letters From a Stranger

A Stranger in Space

In the Company of Strangers: A group of heroes comes together to take on a giant lake monster

Walking With Strangers: The Canines have decided to plunder a storage facility for a lost piece of technology. It's up to the Strangers to stop them.

Gaming With Strangers: Mad George Tribolyte and Hermit Spangler make a bet. Tribolyte picks a covey of death dealers as his pawns. Spangler has one confused book seller.

Monster Hunting Stranger

New Home For A Stranger



Time Line:

1000's: The Knight of the Ring: Sir Pursuivant is asked to find out what is going on in Southern England. Is it a witch, or a dragon?

1880's: The Devil's Right Hand: Kid Kelly becomes a fugitive thanks to a quick temper and a fast hand.

1880's: The Gambler: Kid Kelly has to escape a train full of bounty hunters with the help of a gambling man.

1880's: Midnight Rider: Kid Kelly heads for California with a posse at his back.



1940: The Golden Age: Heroes from World War II become a group to save London from invasion.

1942: Tremaine's Haunting: Don Hannigan, The Haunter, wants to see a circus. He has to deal with a missing child first.

1949: Demon Deacon Blues: Dean McKarren just wants to be a monster movie actor. This is where he turns into a real monster.

1954: Blake's Seven: Adam Blake assembles his team to save the world.

1954: Blake's Joke: Blake and his men must get back a kidnaped clown.

1955: Tremaine's Decapitation: Tremaine recovers enough to take on Johnny Shield.

1955: Tremaine's Night: Tremaine dreams of time when he wasn't a monster from beyond the grave.

1955: Blake's Bullet: A villain is broken out of jail for some unknown reason. Blake has to get him back.

1955: Tremaine's Desert: Dean McKarren, the Demon Deacon, runs into the undead cannibal.

1955: Blake and the Veil of Time: Thomas Chantry has a world ending dream. The problem is Chantry is the Veil and dreams the future.

1955: Blake's Pilot: Cap Carrington has a problem with a missing airplane. Naturally he recruits the other members of Blake's Seven to help him out.

1955: Tremaine's Assistant: Tremaine has a chance at redemption. Can he make it happen with the help of a mysterious Wayfarer.

1955: Blake's Gunfighter: Cully Morrigan gets involved with a gang war.

1955: Blake and the Revenge of the One Handed Man: Blake's Seven takes on Joshua McCabe and his plundering of Morgana Le Fay's tomb.

1955: Tremaine's Favor: Tremaine reveals a secret from the past on his first step from his villainous past.

1955: Blake's Tournament: Blake visits an old stomping ground to take on a new enemy.

1955: Tremaine's Ride: Tremaine and the Owlhoot take on a motorcycling arsonist.

1955: Tremaine's Raven: Tremaine and The Crimson Raven battle Nebiros the Magician.

1955: Tremaine's Knight: Morgana Le Fay strikes with her own modern knight.

1955: Owls and Ravens: The Owlhoot and The Crimson Raven take on the possessor of the Loom of the Three.

1955: The Green Beast Walked: A traveling salesman is forced into a career change.

1955: A Quickling Beast: The Green Beast is back with woman trouble.

1955: Blake's Trip Around the World: Blake's Seven and Lazarus Tremaine face danger on all sides as villains unite.

1955: The Raven's Doctor: Dr. Long and the Crimson Raven face a sculptor looking for a cure for his deadly disease.

1955: Fire Versus Ice: Ice Needle has been hired to wreck Monty Barrington's business. Barrington has a masked identity of his own.

1980: Jack Dragon's Uncle: Jack Dragon and his Uncle Yune face off against Tiger Devils.

1985: The Dragon of New York: Danny Leong, the Dragon Mage, searches for the killer of his father.



Hero Museum:

1965: The Dial of Doom: The last case of the Dialer is recounted

1956: Dragon's Teeth: Oliver Hunt pits his ring granted powers against faceless teeth.

1880's: The Gun of Brennan

The Magic Hat



Other Worlds

Guardian of the Realm

A Day at the Digital Races: Danny Dolan gets involved with a sports fixing scheme.

Digital Demons: Two old enemies decide to team up to stop the boy hero.

A Twinkling of Digital Stars: The Majestic Empire has invented the Sun Killer to stop its revolution in its tracks.

The Lair of a Digital Dragon: A new haunted mansion is nothing in a land full of them. The problem is who lives in this one.

Knights of the Digital Sky: The Majestic Empire raids the Fox Cluster with the intention of assimilating it. Danny has to come to the rescue.

A Gathering of Digital Heroes: Danny decides that the Majestic Emperor can't be allowed to breach any system he wants. He recruits some of the best fighters he can find and conducts a raid into the heart of his enemy's forces.



Landsheara

A Walk in the Wild Woods: A mercenary company is betrayed by the people who hired them.



The Magistracy

Silver's Magistracy: Jerry Silver is put in charge of a superhuman task force. Their first job is to repel an extradimensional invasion.

The Magistracy Hit: A hitman is sent after the Magistracy.

The Magistracy Hunt: An army of cloned superhumans are sent against Magistracy Tower.

The Magistracy's Baby: The Writer builds his heir.

The Magistracy's Legion: The Magistracy and allies battle a merging of worlds.

Magistrate's End: A hero dies.



Origins

Jerry Silver: Johnny Gold is in action over Los Angeles with unfortunate consequences.

Luna and Phaeton: Teenagers taken off the street are turned into living weapons.

John Public: A man off the street is made into the champion of humanity whether he likes it, or not.

The Chemist: Two apprentices have an argument over what the future will be.

Quick: A nosy reporter becomes the world's fastest woman.

Maker: An roboticist becomes a vigilante to save her invention.



Donovan The Lamp

The House on the Corner: Two boys vanish. Their parents turn to the cursed man, Donovan the Lamp, to find them.

Shadow of a Broken Man: Donovan is enlisted to stop a man-eating creature.

A Night at the Lonesome October: An old enemy arrives to duel with the cursed man.

The List: Donovan has a horde of new clients to help out.



Tales from the Lonesome October

The Story of the Awesome Astonishing Amazing A-Man

The Rat King



The Wreckers

The Will: Four people inherit the chance to stop a demonic invasion.

The House: The Wreckers return to investigate a haunted house.

The Town: The Wreckers try to stop another invasion of their adopted town.



Counterparts

A Crisis of Two Worlds: The Network and the Theater have to deal with a catastrophe when their earths begin to collide.

Crisis From a Third Earth: The Kings invade the Theater's earth. Can the Network save the day?

The Lost: The multiverse is threatened and only heroes that have been erased from history hold the answer to save the day.

Fight for Freedom: The Network and the Theater join forces to help an Earth crushed under the Axis heel.

Trouble From Terry Town: The Gangbusters from afoul of one of their oldest enemies. They need some help to save the Earth from a cosmic collision.



The Sentinels of Magic

Sentinels of Magic: A sprite has been challenged to trial by combat. He turns to a group of misfits for help.



The Holidays

Halloween: Mike Holiday goes to a festival and finds a town with a secret.